Tuesday, 29 April 2014

Proposal


Original Thought
Our idea revolves around the fact our character finds in extremely hard to sleep and embarks on a quest in order to cure himself of his affliction. We believe this has not been done before in the gaming industry. The fact the idea is new we believe will differentiate us from the crowd.
 Gaming Elements
Adventure – The kid will need to adventure around his granny’s house to complete his quest of finding the potion. He may also leave his house to visit his school or the forest behind his grannies house. Kid may also be shrunk during the game, this will let us create new unique adventures for Kid to explore.

Action – During the game the kid will need to defeat the Ogre, Fairy and Witch, this is the action aspect of our game. He will also need to complete some puzzles to defeat the Fairy.  The Ogre will be the hardest physical antagonist Kid will need to defeat while Witch will add a magical aspect to the action. Having multiple dimensions to our fighting mechanics will help develop the players interest in our characters.


Stealth – The kid will need to be stealthy during gameplay to complete his task. If he does not he will face stronger opponents. One scene will see the Kid sneak past a sleeping Ogre. If he wakes the Ogre up he will have a hard fight on his hands.
Characters 
Kid – The protagonist in the game, he is deprived of sleep. This has left him delirious and craving for sleep. He has undertaken a quest for a magical milk potion that will help him sleep. During his adventure he will keep the player amused with quips designed for adults, much like the Simpsons series.
Witch – The witch is the antagonist. She has placed the kid under her spell to keep him awake forever. She wants to keep him awake so he will help her complete her task of cleaning her house. Her best friend is a wand she has had for over 100 years, she never leaves it down for anything.
 
Ogre – The ogre is the witches pet, usually fending off postmen and debt collectors. He has now been giving the task of capturing Kid and bringing to the witch to clean every room from top to bottom. He Is as strong as an Ox, but he lacks enough brain cells to be much harm. Ogre is also very smelly so keep our distance or you may be sick
 Fairy – The kid meets a fairy which he believes will help him to defeat the witch and ogre though he soon realises the fairy has deceived him, leading him into a trap. Fairies true intentions are to shrink Kid down and steal his pyjamas. Fairy is naked though he keeps his modesty by conjuring a mystical fog, this take valuable magic powers which are not ever lasting so it is best he gets Kids pyjamas
Story
The kid is very tired but his granny (the witch) will not let him sleep until he helps her clean her house. He is so tired and delirious he believes she has put him under a spell to keep him awake. He believes he is on a quest for a magical milky potion that will counteract the spell and help him sleep. He has to search a series of chests to find the potion, each chest contacting either an energy drink, prune juice or the potion. If he finds the Red Bull he his given a boost in energy , the prune juice gives him flatulence while the milk potion helps him sleep.


Along the way he face three enemies. The ogre will be the physical fight/stealth the will face during the game, the fairy will be the puzzle aspect and the

Game Rewards
The player gets to progress to more stages, experiencing there imaginative design and they get to see how the story folds out. They get to see what happens to Kid, the other antagonists in the game, and overall get to experience a very well designed and crafted platforming adventure.

The kids must complete small puzzles on his quest in order to progress through the game. This will unlock hidden areas with bonus content.

At the end of each level the character will find a chest. This chest will reveal either the magic milk potion that will help him sleep or a dud potion I.E an energy drink. This is the driving force behind the game idea.

Red Bull – If Kid finds a can of Red Bull he will be instantly revitalise, his bags under his eyes vanishing, he can also walk faster, jump higher and throw further. This will take Kid away from his goal of sleeping but will help him on his quest.

Prune juice -  Prune juice will give Kid unbelievable flatulence which he can use against his enemies.


Milk – Milk is his ultimate goal, this will help him achieve his ultimate goal of sleeping.
Style
As many other iconic characters in history, we have decided to create a platform style game. We plan on reinventing the platform genre by adding new dynamic features that have never been done before. During the game the player will face enemies which he will need to defeat in order to progress. He will be able to collect some weapons to help him on his way. These include:

Teddy Bear – This will be the weakest weapon the kid can collect during the game. This will only defeat small enemies or take multiple attacks on large enemies.

Water pistol – The water pistol will be stronger than the teddybear and have a larger range. It will kill large enemies in one hit but require two for armoured enemies.


Baseball Bat – The baseball bat will defeat armoured enemies in one hit.

Genre
Our game idea falls under the platform genre. We also feel it has a puzzler and adventure element to it, although it will feel predominantly platformer in nature. There will also be comedic tones and elements in the game to keep it light hearted much like The Simpsons series they will include adult overtones that go over children's heads.
Audience
We believe this game will appeal to a wide age range, the platform nature of the game will appeal to older gamers as it has similarities to the Mario franchise. We also feel younger gamers will be attracted to the colourful visual style of the game. During our research we learnt that both male and female gamers will be interested in our genre. We also found that 35% of parents play games with their children, as we believe our game will appeal to both adults and children we are planning on taking advantage of this fact. We plan on including slight adult humour much like the Simpsons, this will be done in the form of sarcastic quips about his surroundings. We feel this give Kid a Bart Simpsons feel which will help make him an iconic character.


As Kid is a child this will help his appeal towards children, They wil feel attached to Kid like a friend, as such this will urge young players to help him through his quest. Older players will feel a like Kid is their son and care for him during his troubled time ahead. 


Why you think this is good idea
We believe that this is a good idea because it’s a unique idea. The character of ‘kid’ is someone that you don’t usually see in videogames and he will resonate with audiences both young and old. Kids will be able to project themselves onto kid and pretend that they’re embarking on an adventure, while adults will enjoy Kids sarcastic sense of humour, be nostalgic about how they too used too want to stay up past their bedtime, and also want to protect him throughout his journey. Overall it’s just a creative idea that will stand out within the games market, its ideas are unique, funny, and the premise behind the gameplay should appeal to gamers both young and old.



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